Editor-in-Chief of the Series
Title: Proceeding of Next-generation Convergence Information Services Society Conferences 2024
When: Oct 20-23, 2024 Where: Jeju, Korea
- Paper Submission Deadline: Oct 14, 2024
- Notification of Acceptance/Rejection: Oct 16, 2024
- VR technology and devices
- Augmented reality and Mixed reality
- Art and Technology
- Performance, Dance, Music, Film in VR
- Multi-user and distributed VR
- Multimodal display
- VR software infrastructures
- Interaction techniques for VR
- 3D Interaction for VR
- Natural user interfaces
- Tracking and sensing
- Multisensory and multimodal VR
- VR applications (e.g. training, medical, serious games...)
- Avatars and virtual humans in VR
- Performance testing & evaluation
- Perception studies in VR environments
- Presence and cognition
- Ergonomics
No. | Title | Download |
---|---|---|
1 | 강화학습과 신경망을 활용한 게임 응용사례 분석 | |
2 | 콘텐츠 IP 활용 게임의 연도별 트렌드 분석 | |
3 | 디지털 게임에 적용된 잠재의식 효과에 대한 고찰: Shooting Game ‘1942 시리즈’를 중심으로 | |
4 | 생성형 AI를 적용한 인터랙티브 게임 스토리텔링 사례 연구 | |
5 | index |